Reader, watcher, owner: Wholistic story-based library experiences
I spend a lot of my time reading books but also watching movies and, more often, watching other people play video games. Why? Because…
I spend a lot of my time reading books but also watching movies and, more often, watching other people play video games. Why? Because…
Game-based learning has been around since the beginning of time … don’t you think? As kids, we learn by playing and as adults we…
When the St. Thomas Public Library started investigating 3D printers as a new service several years ago, one of the frequent responses I would…
On December 14, 2017, the U.S. telecommunications regulator, the Federal Communications Commission (FCC), voted to repeal the country’s net neutrality regulations. What are the…
A political paper trail of sorts will start this spring. Candidates hoping to win a seat in the Ontario legislature will hit the campaign…
Canada 150 is now officially over. However, the reconciliation work of libraries, archives, museums and other memory institutions continues in Canada 151. The Truth…
B. Mabel Dunham (1881-1957) was the president of the Ontario Library Association in 1920. In her presidential address, she spoke bluntly about the opportunities…
We love to compare books and their screen adaptations ... plot and people, pace and perspective. Which version is better, the movie or the…
As the out-going chair of the IFLA Library Services for Multicultural Populations Section, I shared this manifesto with participants at the IFLA 2017 conference, held…
Complete surprise and appreciation: this was my first reaction to reading a response to an article I had written for Open Shelf last spring.…
At the 2017 Computers in Libraries conference, a librarian asked “Do you use your 3D printer, as a service or resource?" This seemed like…
At their best, national institutions are not static entities but evolve in concert with the people and places that they are created to support.…